Tambourelli probably originated somewhere in Africa, then spread to Italy and much later by an around about way came to land on the bonny shores of Galloway, in Scotland. The game was played with a shuttlecock (as apposed to a ball in Italy), and was developed in Scotland before spreading to various parts of Britain.
Tambourelli is played on a rectangular court 30ft by 13ft (9.14 meters by 3.96 meters). A centre line bisects the court lengthways. The net, which bisects the court across its width, should be 5ft 8ins (1.73meters) high (See diagram 1).
In the spirit of Tambourelli, all players are requested to bow to their opponent at the start of each match.
-A point is started by a player serving the shuttlecock over the net into the opponent's court (see Service). The opponent returns the shuttlecock and the rally continues until one of the following incidents occurs:
I. The shuttlecock lands within the boundaries of the court on your opponent's side of the net (you win the point),
II. Your opponent's shot lands outside the boundaries of the court (you win the point),
III. Your opponent's shot fails to go over the net (you win the point),
IV. From your shot, your opponent hits the shuttlecock before it crossed the net into their side of the court (you win the point).
-A game is concluded when one player or doubles pairing accumulates 21 points. In the event of the score reaching 20-20, the first player(s) to go ahead by 2 clear points wins the game.
-A point is added to the score of the player or doubles pairing that won the rally regardless of whether they are the serving or receiving player(s).
-A let shall be granted when:
I. Any disagreement arises over the outcome of a point (at the Umpire's discretion),
II. When the shuttlecock hits the ceiling during a rally
'Double-hit' Lets (applies to doubles only).
During play a situation may arise when a doubles pairing will find it necessary to hit the shuttlecock twice in order to return it over the net. This 'double-hit' can be played twice by one player or once by each player.
If both doubles pairing utilize the 'double-hit' win the rally, they will only be granted a let. This is called a 'point saved'.
If both doubles pairings utilize the 'double-hit' within a rally, the let is cancelled making the point available to be won by either doubles pairing.
A doubles pairing can not utilize a second 'double-hit' during a rally until the first has been cancelled out by an opposing 'double-hit'.
-During the act of service the bat can not be raised above the shoulder height of the server.
-One foot must be touching the baseline.
-If the first serve is unsuccessful a second serve is awarded. Failure to complete the second serve will result in a â€˜double faultâ€™, with a point being awarded to the opposition.
-In singles, the service can be made from any position along the baseline into anywhere on the opponent's side of the court.
-The service is rotated every 5 points. This does not include replayed points (lets).
-If the score reaches 20-20, the service alternates every 2 points.
Playing for service
-Before each match begins, the players must 'play for service'.
-To 'play for service', a rally is started and the player(s) that wins this rally has choice of service or choice of ends. This rally must be longer than 3 hits.
-In doubles, the court is broken into 4 rectangles.
-On service, each player has their own rectangle (area).
-With one foot on the baseline, the serve must serve into the area diagonally across from their area.
-Once each player has had a series of 5 serves, the doubles pairing that is now receiving the serve swap positions.
If the score reaches 20-20, each player now has 2 serves, which alternates as before. The receiving doubles pairing should now revert to their original positions.
Tambourelli Rules are available from www.tambourelli.net